prepmili.blogg.se

Loop hero broken geography
Loop hero broken geography




loop hero broken geography loop hero broken geography
  1. #Loop hero broken geography how to
  2. #Loop hero broken geography free

#Loop hero broken geography free

You can also stop bandits in a similar way from spawning (due to town spamming) by not allowing them any free tiles to spawn near towns. However in mid-late game, with some good supply items and river/forest, you shouldn't have a problem with all the goblins. Lots of goblin camps will spawn but they can easily be blocked with a town. You can just build a 3x3 peak, remove 1 tile with oblivion and repair it with a rock/mountain tile as well. Here is another setup where I tried a 3x7 area of rock/mountain tiles, building them from the top down in rows of 3 to see if this affected where it remade the peak - it didn't, it was random and became quiet a problem when it remade the peak in the middle of the 3x7 area. (Note: As far as I can tell, where it remakes the peak is random.) Here you see the mountain peak auto-remakes and again here. To start this secret you must start on the camp build screen and select any building to build with. Then select the trait and use it on each mountain peak. Here is a pre-Blissful Ignorance setup where I build 6x7 area of rock/mountain tiles. This also makes Blissful Ignorance actually useful! (but requires some setup) If you build a new rock/mountain to turn it back into a peak again you get 9 more NC! So you can repeat this ad infinitum on any stage and any point in the game. When you use oblivion on the peak, it is turned into 8 random rocks/mountains. Ancestral Crypt can be switched with Arsenal.This strategy might be common knowledge but I'd thought I'd post it anyways because I found it so useful.ģx3 rock/mountain creates mountain peak, which gives 9 Noticeable Change (NC) when completed.Landscape cards can be changed around depending on your cla*s as well.If you’re using Warrior or Rogue you can replace Smith’s Forge with Outpost.

loop hero broken geography

  • Avoid using blood grove as it doesn’t technically kill any enemies so it won’t spawn ghosts.
  • Using the minimum amount of cards needed means a bigger chance of getting a new card.
  • You can use the other cla*ses, I just like the skeletons.įor sure you want to keep Battlefield and Grove. Now you know why this achievement is so rare.įor this we’ll be focusing our deck around the Necromancer cla*s. Oh, and Prime Matter’s ability can still give you cards that you already have in your deck. Prime Matter is an enemy that has a chance of spawning from a defeated Ghost of a Ghost, which has a chance of spawning from a defeated Ghost, WHICH has a 20% chance of spawning from a defeated enemy with a soul near a battlefield. If it's all in one run that's pretty cancer since my runs get ended my the 100 counter of ghost of ghost in the higher loops.

    loop hero broken geography

    I leave about 3 slots open in each area of the map so I can get them down immediately. This is where RNG starts coming into play. I placed all the cards down aside from a couple of wheat fields I ran into since I don't run villages. The only way to do this is through the enemy Prime Matter who’s ability Creation give you 3 random cards (with a 33% chance of dropping a gold card). Now Broken Geography requires you to “Place 10 cards you didn’t have in your deck, not counting ^Oblivion^”. It’s all RNG based so you could get lucky but just prepare for a long haul.

    #Loop hero broken geography how to

    Some tips on how to get the achievement “Broken Geography”īefore getting into the detail, getting this achievement can take a while.






    Loop hero broken geography